Computing

The Purpose of Teaching Computing

At Eastfield, we aim to empower pupils to become confident, capable and responsible users of technology. As technology continues to shape every aspect of modern life, we believe it is essential that children understand how to use digital tools thoughtfully, safely and positively. We model responsible use of technology throughout the school and help pupils recognise that they always have choices in how they engage online and with digital devices. Our purpose is to provide pupils with the foundations they need to thrive in an increasingly digital world, ensuring they become informed digital citizens who can navigate technology with independence and integrity.

The Teaching and Learning of Computing

Our computing curriculum is built on a knowledge-rich approach that equips pupils with a secure understanding of digital literacy, computer science, information technology and online safety. Through the Teach Computing Curriculum, developed by the National Centre for Computing Education, pupils follow a carefully planned sequence of lessons that progressively build skills from Key Stage 1 onwards. This structure is underpinned by the latest research and classroom-based practice, ensuring high-quality, evidence-informed teaching.
We encourage staff to integrate computing across the wider curriculum wherever appropriate, making learning creative, engaging and relevant. Pupils are given regular opportunities to apply their knowledge in meaningful contexts—whether through problem solving, programming or digital content creation—helping them develop confidence and creativity as young computer scientists.

The Outcomes of Our Computing Curriculum

By the time they leave Eastfield, pupils will have developed the knowledge, skills and attitudes needed to flourish in an ever changing technological landscape. They will:
• Be confident, safe and responsible digital citizens, understanding how to protect themselves and others online, make informed choices, and behave respectfully in digital spaces.
• Apply computational thinking skills, such as logic, pattern recognition and decomposition, to solve problems independently and systematically.
• Use a range of digital tools and software effectively, selecting appropriate methods to create, edit and share information for different purposes.
• Demonstrate foundational programming skills, including writing, debugging and refining code across different platforms.
• Show creativity and resilience, using technology to explore ideas, communicate effectively and collaborate with others.
• Be prepared for future study and employment, with a secure understanding of the digital world and the confidence to adapt to emerging technologies.

Ultimately, our aim is for every pupil to leave Eastfield equipped not only with technical competence, but with the curiosity, confidence and digital awareness they need to thrive as learners and citizens in a connected world.

Click the link below to view our progression map for computing.

Eastfield Primary School Computing Curriculum

Computing Leader:

Mr W Hack